/*
 * Copyright (C) 2015 The C++ Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "Scene.h"

using namespace totoro;

Scene::Scene()
{
	mGraphics = DxGraphics::GetInstance();
}

Scene::~Scene()
{
	mGraphics->Clear();
	TextureRegistry::ClearAll();
	AudioRegistry::ClearAll();
}

BOOL Scene::Begin()
{
	if (!IScene::Begin())
	{
		return FALSE;
	}

	return mGraphics->BeginScene();
}

BOOL Scene::End()
{
	if (!IScene::End())
	{
		return FALSE;
	}

	return mGraphics->EndScene();
}
